[Map Development] Manoyama - Printable Version +- Jailbreak (https://draked.me/forum) +-- Forum: Jailbreak (https://draked.me/forum/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://draked.me/forum/forumdisplay.php?fid=3) +--- Thread: [Map Development] Manoyama (/showthread.php?tid=10) |
RE: [Map Development] Manoyama - Administrator - 01-28-2017 amazing, i give it a yo/ostin RE: [Map Development] Manoyama - Communism - 01-29-2017 Looks sexy, keep up the good work RE: [Map Development] Manoyama - Ostinyo - 01-29-2017 Thanks guys, I updated the post with some progress info. I've worked on it a bit the past few days but have a lot of school work and other projects bogging me down, so progress may slow down again. RE: [Map Development] Manoyama - Ranma - 01-29-2017 (01-29-2017, 10:33 PM)Ostinyo Wrote: Thanks guys, I updated the post with some progress info. I've worked on it a bit the past few days but have a lot of school work and other projects bogging me down, so progress may slow down again. slower progress is better than rushing it! RE: [Map Development] Manoyama - Tincan Man - 01-30-2017 I was watching this map's development a while back and I gotta say I think it'd be pretty great. Don't really have any complaints. Would have to check in again later. EDIT: Would recommend not expanding the map too much, and cutting down on further brickcount. People complain about how they get lag/terrible frames on Moon and while I'm not a part of that crowd, I definitely used to be and I can understand how obnoxious it is. Otherwise it looks great. RE: [Map Development] Manoyama - Communism - 02-06-2017 Looks like its almost done as of right now, can't wait untill it's released! RE: [Map Development] Manoyama - A-Spec - 02-11-2017 It's a really nice map. RE: [Map Development] Manoyama - Tincan Man - 02-11-2017 Map has a lot of long hallways and tight spaces/chokes. Might want to add some escape routes so rioting when the warden brings you anywhere on the map doesn't boil down to whether or not you purchased speed. RE: [Map Development] Manoyama - Ostinyo - 02-15-2017 (02-11-2017, 11:10 PM)Tincan Man Wrote: Map has a lot of long hallways and tight spaces/chokes. Might want to add some escape routes so rioting when the warden brings you anywhere on the map doesn't boil down to whether or not you purchased speed. Might consider, I want to see how it plays out first though. The map is finished, here are some nice pictures courtesy of Buddy. RE: [Map Development] Manoyama - Freeday - 02-15-2017 Apparently im banned from the development server for being a Problem User. ok |