Criminal Business - Printable Version +- Jailbreak (https://draked.me/forum) +-- Forum: Jailbreak (https://draked.me/forum/forumdisplay.php?fid=1) +--- Forum: Off Topic (https://draked.me/forum/forumdisplay.php?fid=10) +--- Thread: Criminal Business (/showthread.php?tid=346) |
RE: Criminal Business [Let the Past Die] - The Hoff - 01-13-2018 (01-13-2018, 05:04 PM)Communism Wrote: escort him(idk what to write for the first part of this mission) 7:23PM, Mountain Daylight Time. You safely escort the posse to the garage. Everyone exits their cars and vans. Brandon: This should be safe... He motions everyone else to follow him to a back entrance to the garage. One peek inside and suddenly Brandon is frozen. He very slowly opens the door to reduce noise. It leads to an office, with windows overseeing the rest of the garage. Inside, atleast five marines surround the humvee. A man in dirty overalls and carrying a toolbox, persumably the mechanic, is talking to who appears to be a sergeant of the small group of marines. Mumbled bits of the conversation can be heard. "- Haggard, eh?" "Fucking rogue-" "Did ISIS fucking get to him?" "No, its those Jewish punks who got to him!" "Fucking Jews, Hitler should have-" "SHUT YOUR MOUTH SOLDIER OR I WILL LIGHT YOU UP LIKE A BUNDLE OF GRENADES IN A STADIUM!" "Sarge, that's too fucking soon!" "Now what was I saying? Oh, right." "You fucking heard him Seiverd, Kraut Nazi-wannabe." "Oh shut the fuck up, Dale." "Thank you, Allen!" "That's sir to you, PFC Allen, PFC Seiverd!" "How cute, Private Zachary." "As the Corporal, I want all of you to shut the fuck up, let the Sarge speak, and stay alert." "$100,000 for you to take that humvee? And for me to snitch out Brad?" "And free admission to West Point, all expenses paid! No need to be stuck slowly dying poor in a garage! It's an offer you can't refuse, maggot!" "Yea sure. Take that damn thing out of here." Everyone on your side gets into position for an ambush. Due to Angela being weakened from the Euromarket heist, the Black Marine, a trained medic, heals her. YOUR SIDE: Angela
Corporal
Power Drill Damage: 2 Accuracy: 100% Rate of Fire: determined by dice out of [damage needed to kill/2] Armor Penetration: 3 Special Traits: Can break most non-metallic materials and weak metallic materials. The Black Marine takes another look inside then quickly repulses his head away. Black Marine: (whisper) "Hooooly shit. I'm not sure about that." Brandon: (whisper) "Fucking SELLOUT! I'M GOING IN!" The White Sarge stops Brandon from entering the garage. White Sarge (whisper): "Hold up. We don't want to get the entire military's attention. There's probably another way." Angela (whisper): "We have to hurry! It seems like they are going to leave soon!" The humvee leaves the garage in 2 updates. Make a quick decision, and decide extremely wisely. MISSION OBJECTIVE COMPLETED: Escort Brandon to his friend's garage in Mesa. Current Mission Objectives: - Retrieve the humvee and safely take it to a base of Brandon's fellow ex-marine criminals in Payson. - DO NOT LOSE BRANDON. RE: Criminal Business [Capture the Humvee] - Skeletal¹²³™ - 01-14-2018 get out and go to safehouse and tell everything about it RE: Criminal Business [Capture the Humvee] - The Hoff - 01-14-2018 (01-14-2018, 03:21 PM)Skeletal¹²³™ Wrote: get out and go to safehouse and tell everything about it Mission Objective: Kill all the Garfields. Make sure that the two brothers are dead first. Optional Mission Objective: Loot the entire house. are you sure? RE: Criminal Business [Capture the Humvee] - Communism - 01-14-2018 tell white sarge to toss a flashbang into the garage and then the cm bodyguards go in first and shoot everyone, everyone else follows them RE: Criminal Business [Capture the Humvee] - Skeletal¹²³™ - 01-14-2018 i changed my mind get out of the bedroom and make some tea and a cup of coffee so we don't leave these guys waiting. then uhhh keep exploring i guess. RE: Criminal Business [Capture the Humvee] - The Hoff - 01-15-2018 (01-14-2018, 04:25 PM)Communism Wrote: tell white sarge to toss a flashbang into the garage and then the cm bodyguards go in first and shoot everyone, everyone else follows them Enjoy your 6-star Police Priority level Angela: Hey, Сержант! White Sarge: Who, me? Just call me Kelso. Angela: Kelso. I want you to throw a couple flashbangs in there, so we can ambush the marines quickly before they call for backup. Kelso: Are we really doing this, Brandon? Brandon sighs. Everyone thinks its a bad decision. Angela: Просто черт возьми, Келсо! (Just fucking do it, Kelso!) CM Bodyguard 1: She's saying just do it. Brandon: Ok fine, but if we screw this up, I am blaming you, Angela. Kelso throws in a flashbang. It flies through an open window in the office and bounces off the humvee into the direction of the five marines just arguing with eachother. Corporal is blinded! Allen is blinded! Zach is blinded! Dale is blinded! Seiverd is blinded! (STATUS EFFECT: Blinded. It will prevent the affected targets from attacking for 1-4 actions (READ: actions, not updates. Multiple actions can occur in one update) per opponent. The strength of the flashbang affects the duration of the blindness. In the case of the military-grade flashbangs Kelso (the White Sarge) used, the strength is 3, so those five marines can not attack for 3 actions. Only a few homemade (read: from Black Market) or better military-grade flashbangs can have strength 4.) SURPRISE ATTACK! First action will be in the CM/Posse's favor! Brandon motions everyone to clear, as he prepares to throw a grenade at the stumbling group of marines. Roll for Throwing Accuracy: 50% (Brandon is neutral for throwing accuracy, which is a dexterity skill i guess. 50 and below to get all 5, 51 to 60 to get 4 of them, 61 to 70 to get 3 of them, 71 to 80 to get 2 of them, 81 to 90 to get only one of them, and 91 to 100 to get neither of them) Roll: 58 The grenade explodes on Allen, Zach, Dale, and Seiverd, killing those four. The humvee tanks a bit of damage. (2 actions left for blindness) YOUR SIDE: Angela [*]HP: 100/100 [*]AP: 30/50 (50% damage reduction) [*]Equipped Weapon: AK47 (2330/120 7.62 rounds) [*]Holstered: Golden Desert Eagle (99/45 .50 rounds) CM Bodyguard 1
CM Bodyguard 2 [*]HP: 100/100 [*]AP: 50/50 [b](50% damage reduction)[/b] [*]Equipped Weapon: AK47 (2330/120 7.62 rounds) [*]Holstered: FN FiveSeven (2020/100 5.7 rounds) CM Bodyguard 3
Brandon: [*]HP: 150/150 [*]AP: 100/100 [b](50% damage reduction)[/b] [*]Equipped Weapon: M4A1 (3030/120 5.56 rounds) [*]Holstered: Colt Python (66/18 .357 rounds) [*]Inventory: 2 Frag Grenades White Sarge [*]HP: 100/100 [*]AP: 75/75 [b](50% damage reduction)[/b] [*]Equipped Weapon: M4A1 (3030/120 5.56 rounds) [*]Holstered: USP (1212/90 .45 ACP rounds) [*]Inventory: 4 Flashbangs Black Marine [*]HP: 100/100 [*]AP: 75/75 [b](50% damage reduction)[/b] [*]Equipped Weapon: XM1014 (88/40 .12 gauge shells) [*]Holstered: USP (1212/90 .45 ACP rounds) [*]Inventory: 7 Medipacks MILITARY: Corporal (BLINDED; 3 actions until unblinded) [*]HP: 100/100 [*]AP: 75/75 [b](50% damage reduction)[/b] [*]Equipped Weapon: M16 (?25/? 5.56 shells) [*]Holstered: ? [*]Inventory: ? "Allen" [*]HP: 0/100 [*]AP: 75/75 [b](50% damage reduction)[/b] [*]Equipped Weapon: Remains of a M4A1 (unusable) [*]Holstered: ? [*]Inventory: ? "Zachary" [*]HP: 0/100 [*]AP: 75/75 [b](50% damage reduction)[/b] [*]Equipped Weapon: Remains of a M16 (unusable) [*]Holstered: ? [*]Inventory: ? "Dale" [*]HP: 0/100 [*]AP: 75/75 [b](50% damage reduction)[/b] [*]Equipped Weapon: Remains of a M4A1 (?30/? 5.56 shells) [*]Holstered: ? [*]Inventory: ? "Seiverd" [*]HP: 0/100 [*]AP: 75/75 [b](50% damage reduction)[/b] [*]Equipped Weapon: Remains of a Mossberg 500 (unusable) [*]Holstered: ? [*]Inventory: ? Sarge [*]HP: 150/150 [*]AP: 100/100 [b](50% damage reduction)[/b] [*]Equipped Weapon: MP5 (?30/? 5.7 rounds) [*]Holstered: ? [*]Inventory: ? Mechanic
The Sarge is rushing for the humvee to turn on the radio and request backup. The Corporal is stumbling around. The Mechanic dropped everything he had and hid... somewhere. Considering the Sarge to be the biggest threat currently, everyone guns him down until they are out of bullets. The humvee tanked less damage than it did from the grenade. The Sarge eventually dies, but the gunfire had a second-long debut on the radio, confusing whoever is on the other side. (1 action left) A 6-star Police Priority Rating (every single cop, FBI, SWAT, and Marine are tryna capture or kill you all) will come in the next update unless you find a way to halt it completely. As Angela walks down to the garage to KO the Corporal, the Mechanic ambushes her with the Power Drill! Roll for Damage: 50% (Angela's total HP is 100. Power drill does 2 damage per hit. Roll 50 to kill her in the most hilarious way possible. 51 and above to re-roll) Roll: 93 Roll: 72 Roll: 81 (stop blueballing me http://www.roll-dice-online.com) Roll: 33 Angela's HP: 34/100 Angela stabs the Mechanic with her military knife, killing him. Mechanic's HP: 0/30 The Corporal is no longer blinded! He prepares to man the humvee's machine gun! Everyone manages to gun the Corporal down however. The garage is now open. Brandon takes control of the humvee. The Black Marine heals Angela again, then hops on the humvee, taking the seat closest to the machine gun turret. The White Sarge takes Brandon's car. Angela and her bodyguards take the CM van. Now everyone is going to Payson, everyone has walkie-talkies with them, but the threat of the Marines is very fear-striking. NEW MISSION OBJECTIVE: The humvee must not be destroyed. (01-14-2018, 04:31 PM)Skeletal¹²³™ Wrote: i changed my mind[*] Borislav makes the tea and coffee for the family. He notices a couple hidden guns tucked into the sofa, but quickly shifts eyes away from them. He keeps exploring the house, finding a framed picture of the young men with some girls. One of the girls looks similar to the older brother. Below it inscribes Jarret with Amber, Aaron with Angela May our sister Amber rest in Peace, and May God help Angela in Germany. A torn Russian Bratva outfit is left hanging on the wall. An ushanka hovers over it. Another monument to the family's victory. And a banner for Brighton Beach University, that cursed institution where things went south fast.... Although there were some interesting things found, nothing captivated Borislav like seeing Boris Kolashkev's Golden AK47 in the safe and the Russian Bratva outfit. RE: Criminal Business [Capture the Humvee] - Skeletal¹²³™ - 01-18-2018 Search for any emergency exits, if can't find ask if there are. RE: Criminal Business [Capture the Humvee] - The Hoff - 01-18-2018 (01-18-2018, 01:43 AM)Skeletal¹²³™ Wrote: Search for any emergency exits, if can't find ask if there are. There's a garage door, the front door, amd a back door to the backyard. Usually homes in Phoenix have gates connecting the front and back yards, and this home is no exception. RE: Criminal Business [INACTIVITY HAS ITS PUNISHMENT] - The Hoff - 01-29-2018 The forum seemed to have died lately, so the characters in this game have become inactive. Since the players are to already expect what happens with inactivity (Rule 7, which was just added), punishment will be dished out now. Mission Failed: Retreat! Angela, Brandon, and their friends got ambushed by a military convoy on Highway 87. Despite the power of the humvee, they were overwhelmed. A month later, in a long trial, the following sentences are considered by the jury: Brandon - Death sentence for deserting the army, killing soldiers, and stealing army property. All properties of his not belonging to the military will be sold. Angela - Death sentence for masterminding massive criminal operations, assisting Brandon, killing soldiers, killing numerous civilians. Former Sgt. Kelso - May be facing life imprisonment. Possible reasons: Desertion, assisting Brandon. The Black Ex-Marine - May be facing life imprisonment. Possible reasons: Desertion, assisting Brandon. The CM Mobsters each can face up to 15-25 years in prison for working with organized crime. Bribe to set someone with a Death Sentence free: $2,000,000. Bribe to set someone with a Life sentence free: $1,000,000. Bribe to set someone with a limited sentence free: $250,000 ($10,000 * 25 (maximum years)) To set everyone free: $6,500,000 Crimson Mafia vault: $3,123,799 Mission Failed: Spoknoyy Nochyy, Dzharet After seeing all the exits, you decide to finally do your mission: get rid of the Garfield Brothers as revenge for the deaths of many Russian Bratva leaders and many more nameless members, who are certainly honored. It is time. Young Man 1: What is taking this guy so long? Borislav sneaks back outside through a window and grabs the SPAS-12 from his van. He goes back inside.... The Garfields, the Heroes of Brighton Beach, already have those guns from the safe pointed at you. Borislav fearlessly attempts to gun them down on full auto, but his shots don't kill. He gets sprayed down by the combined might of a M16, AK47, and M14 in full auto. Borislav Kohler is dead. Skeletal has 5 open character slots. RE: Criminal Business - The Hoff - 06-22-2018 Screw it, maybe I can revive this game No bribes were made. The sentence goes through. Leader of Crimson Mafia executed June 3rd, 2018. YUMA, AZ - Yesterday evening, the Arizona State Prison Complex in Yuma has pronounced Angela Varya, a former leader of the Phoenix chapter of the international crime syndicate, the Crimson Mafia, dead after execution by fatal injection at 10:15PM. Last year, she was sentenced to death along with a rogue ex-marine, Brandon Haggard, for attempted theft of a military humvee, for the murder of several US Marines, and for the possession of military-grade weaponry. Under Varya's leadership, the Crimson Mafia had a meth empire all over Arizona, the likes of which have never been seen in the state ever since the death of notable meth kingpin Heisenburg in neighboring New Mexico in 2010. They also assaulted numerous businesses and banks, some of which owned by rival gangs. Such a course has led to a quick rise in power out of seemingly nothing. Since the incarceration of Varya, numerous SWAT raids completely weakened the syndicate's economy, with druglabs busted, and even with the syndicate's possible headquarters in Fountain Hills completely cleared out. Commie, you have five character slots. Please remember rule 8. Quote:8. If you die, you have a new character, a new allegiance. |