05-05-2018, 12:11 PM -
This is another shitpost forum game like "JBF writes a procedure of how to get the Golden Brick" and "JBF plays Minecraft" that is meant to be simple and yet allow creativity and shitposting
(and also to revive the forum before the big one is released)
A brief plot: You have been invited to some city in the world that has this strange landmark, dubbed the "Infinity Tower", due to its extraordinary height. But is it really infinite? Curiousity has gotten the better of you so you decide to visit each floor.
A brief set of rules:
1. A floor is "discovered" if its described in the game. If it is not yet described, than it is NOT discovered.
2. You can visit up to TEN FLOORS per post. No skipping entire floors not yet discovered.
this is good: Floor 1 > Floor 2 > oh shit you are in the first floor of the basement aka Floor -1 > Floor 3
this is bad: Floor 1 > Floor 100 > Floor -13 > Floor 4 (floors 2-99 were not discovered, and neither were floor -1 to -12)
3. There is no limit as to what can be inside a floor. It can be anything from a crawlspace to an entire airplane hanger. It can be completely and depressingly empty, or so full of random crap that it will be hard to navigate the floor. It may not even be part of the tower at all, and is just aside it, floating, breaking the laws of physics. Realism can be completely swept aside. The only requirement for each floor is that it is somehow connected to the rest of the tower. Infinity Tower transcends the universe, and it is already breaking the laws of the universe just by its height, so why must the lack of realism cease there?
4. You can allow little "subplots" spanning entire floors.
An example from the last time I did an Infinity Tower game in a different forum: There were seven trials, one for each floor, which cumulated in the player keeping his loyality to an old shotgun that he acquires early on in the game, despite the availability of clearly superior weapons and companions. This shotgun would become the player's trusty inanimate sidekick, just like Chell and a companion cube, as they fight through floors of North Koreans or creepypasta-inspired abominations.
5. You can revisit floors already explored.
Example here
Let's begin.
Floor 1 is the lobby of the Infinity Tower.
It is designed much like any lobby for a skyscraper. You come up to the lobbyist and ask for a map of the tower. The lobbyist states "Sorry, we can not fit the entire tower in a map, so we just didn't bother. How about you explore the whole tower for yourself?"
Some cool floors:
These are the floors with high effort put into them, or floors that contribute to the plot of this game that every player is allowed to build upon.
Floor 7 - the introduction of The Teenagers
Floors 14-25 - Bluefang breaks Rule 2 back when it was "One floor at a time pls"
Floor 31 - the introduction of The Sword
Floor 42 - the introduction of Dawsonism
(and also to revive the forum before the big one is released)
A brief plot: You have been invited to some city in the world that has this strange landmark, dubbed the "Infinity Tower", due to its extraordinary height. But is it really infinite? Curiousity has gotten the better of you so you decide to visit each floor.
A brief set of rules:
1. A floor is "discovered" if its described in the game. If it is not yet described, than it is NOT discovered.
2. You can visit up to TEN FLOORS per post. No skipping entire floors not yet discovered.
this is good: Floor 1 > Floor 2 > oh shit you are in the first floor of the basement aka Floor -1 > Floor 3
this is bad: Floor 1 > Floor 100 > Floor -13 > Floor 4 (floors 2-99 were not discovered, and neither were floor -1 to -12)
3. There is no limit as to what can be inside a floor. It can be anything from a crawlspace to an entire airplane hanger. It can be completely and depressingly empty, or so full of random crap that it will be hard to navigate the floor. It may not even be part of the tower at all, and is just aside it, floating, breaking the laws of physics. Realism can be completely swept aside. The only requirement for each floor is that it is somehow connected to the rest of the tower. Infinity Tower transcends the universe, and it is already breaking the laws of the universe just by its height, so why must the lack of realism cease there?
4. You can allow little "subplots" spanning entire floors.
An example from the last time I did an Infinity Tower game in a different forum: There were seven trials, one for each floor, which cumulated in the player keeping his loyality to an old shotgun that he acquires early on in the game, despite the availability of clearly superior weapons and companions. This shotgun would become the player's trusty inanimate sidekick, just like Chell and a companion cube, as they fight through floors of North Koreans or creepypasta-inspired abominations.
5. You can revisit floors already explored.
Example here
Let's begin.
Floor 1 is the lobby of the Infinity Tower.
It is designed much like any lobby for a skyscraper. You come up to the lobbyist and ask for a map of the tower. The lobbyist states "Sorry, we can not fit the entire tower in a map, so we just didn't bother. How about you explore the whole tower for yourself?"
Some cool floors:
These are the floors with high effort put into them, or floors that contribute to the plot of this game that every player is allowed to build upon.
Floor 7 - the introduction of The Teenagers
Floors 14-25 - Bluefang breaks Rule 2 back when it was "One floor at a time pls"
Floor 31 - the introduction of The Sword
Floor 42 - the introduction of Dawsonism
This post was last modified: 05-17-2018, 02:47 PM by The Hoff.
Edit Reason: added rule 5
BL_ID: 42057
hello. if you happened to come back to this dead forum to re-read my forum games, i.e. The Vigilante, Infinity Tower, Criminal Business (for nostalgia?), you are out of luck. I saved each game to my computer in PDF form. Needless to say, these forum games are probably deleted. However, if you pm me on Discord (Oh shit, he#4107), I might be able to give them to you.
Why?
1. too much references to stuff close IRL friends or family will understand.
2. shit writing
3. a few things in CB prob put me on a list
So yeah.
hello. if you happened to come back to this dead forum to re-read my forum games, i.e. The Vigilante, Infinity Tower, Criminal Business (for nostalgia?), you are out of luck. I saved each game to my computer in PDF form. Needless to say, these forum games are probably deleted. However, if you pm me on Discord (Oh shit, he#4107), I might be able to give them to you.
Why?
1. too much references to stuff close IRL friends or family will understand.
2. shit writing
3. a few things in CB prob put me on a list
So yeah.