01-27-2017, 01:25 PM -
You can't directly run eval on clients that connect to your server. The only way to run functions on the client from the server is if it's a clientCmd. AWS_bindTexutre(); is from the cinema mod I'm assuming, and is not a clientCmd so they have to enter it manually.
This won't work eitherway though as the client class is called GameConnection so it would be function GameConnection::onClientEnterGame(%client). You didn't include the %client variable so it would be nothing in this case.
This won't work eitherway though as the client class is called GameConnection so it would be function GameConnection::onClientEnterGame(%client). You didn't include the %client variable so it would be nothing in this case.