01-15-2018, 02:11 PM -
Maybe have the book system work so that once you have a new book, a number will still be rolled from 1 to 3 but it determines how long the book gives information. The book would give out the same amount of exp each turn you spend reading it (because books usually don't provide all the knowledge at the end). After the book has been read then you have to take a chance at finding a new one. Maybe that would work better so that you aren't forced to read at most for 3 turns to actually get knowledge.
Like for example I luckily find my book and a 2 is rolled. So now I can spend 2 turns before said book is “used up” and I have to take a chance finding another. Each of those two turns gives me 100 exp so I get 200 exp if I spent those two turns. You could have each book give the same amount of exp per turn or you could make that random too.
Like for example I luckily find my book and a 2 is rolled. So now I can spend 2 turns before said book is “used up” and I have to take a chance finding another. Each of those two turns gives me 100 exp so I get 200 exp if I spent those two turns. You could have each book give the same amount of exp per turn or you could make that random too.
This post was last modified: 01-15-2018, 02:19 PM by Clockworker.