10-12-2017, 08:25 PM -
(10-12-2017, 06:51 PM)Communism Wrote: rus Bratva is russian bratva, Mafia Gambini is gambini mafia, mafia loranzio is loranzio mafia, i can tell those off the bat i would assume but Idk
take new supplies back to russian bratva base
cm: check out the bank (dont rob it yet, i'd like to see whats going on security wise)
Dimitri returns to Yasha from Russia, and gives his new supplies to Sergei.
Dimitri: Я принес это на черный рынок. Это что-то от румынской мафии. Иди найди кого-нибудь, кто может читать румын. (I brought this in the black market. It's something from the Romanian mafia. Go find someone who can read Romanian.)
Sergei: Это круто. И что это за оружие? (That's cool. Also what are those guns?)
Dimitri puts the guns he got on the table: the golden Deagle, the golden AK, the PKM, RPD, and the ten Fort-12s.
Sergei: Я думаю, что эти золотые пушки будут хороши для Вадима. Теперь вы хотите сохранить PKM или RPD? (I think those golden guns will be great for Vadim. Now, do you want to keep the PKM or the RPD?)
LIGHT MACHINE GUN: PKM
Origin: Russia
Damage: 48
Firerate: Up to 100 rounds per action in auto
Accuracy: 20%
Range: 50%
Clip Size: 100
Reload Time: 2 actions
Armor Penetration: 5
Fire Mode: Full auto
LIGHT MACHINE GUN: RPD
Origin: Russia
Damage: 40
Firerate: Up to 75 rounds per action
Accuracy: 35%
Range: 70%
Clip Size: 75
Reload Time: 1-2 actions
Armor Penetration: 7
Fire Mode: Full auto
GOLDEN ASSAULT RIFLE: AK-47
Origin: Russia
Damage: 80
Rate of Fire: up to 60 times per action
Accuracy: 85%
Range: 80%
Clip Size: 60
Reload Time: 2 actions
Armor Penetration: 10
Fire Mode: Full Auto
GOLDEN PISTOL: Desert Eagle
Damage: 100
Fire Rate: Up to 9 times per action in auto, once in semiauto
Accuracy: 10% in auto, 60% in semiauto
Range: 20% in auto, 50% in semiauto
Clip Size: 9
Reload Time: 1-2 actions
Armor Penetration: 16
Fire Modes: Auto (faster fire rate but less accurate and less range), Semiauto (slower fire rate but more accurate and more range)
so TL;DR: PKM for damaging but not well armor-penetrative spray and pray, or RPD for weaker but more accurate spraying (and penetrates armor better) for further range. Also golden Deagle and AK are OP af but you don't get to keep them unfortunately.
Angela commands her guards to stay in the car and watch all her things as she takes off her weapons and equipment to look like a civilian. She enters the bank, being scanned by a metal detector, and immediately spots four - five - no, six security guards with M16s and Kevlar. She then notices a slight metallic grey bulge in the ceiling.
But couldn't the CM just ram the humvee through again?
She wonders, but she then notices a car spinning out of control, crashing into the front wall. To her disbelief, the car doesn't crash INTO the bank, but the wreckage simply just rebounded from the wall.
Well, there goes the humvee approach.
Security has certainly upgraded. Bank of America wanted to learn from the mistakes of Wells Fargo.
Angela returns to the car.
Heists within North Scottsdale:
Scottsdale Gun Club
- Not a front
- Minimum Crew: 2 (one gunman, one robber)
- Cost to conduct: $25000
- Requirements: May need lots of weapons and armor to fight off armed customers and employees depending on approach, tools to prevent alarms from tripping or to "free" the weapons
- Potential allies: you are on your own.
- Rewards: all the money, weapons, and equipment in the Scottsdale Gun Club.
Bank of America Scottsdale
- A bank not owned by any gang, but will gather significant police attention (atleast 3 stars) and may have increased security after the previous bank heist.
- Minimum Crew: 3 (one breacher, one driver, one gunman)
- Cost to conduct: $50,000
- Requirements: Lockpick, C4, Drill, or Saw to breach safe, hacking tools to disable security systems, perhaps more weapons to deal with more armed security guards
- Potential allies: no one
- Rewards: all the money in Bank of America Scottsdale.
Arizona Islamic Center
- The HQ of the Eastern sections of Alesaba
- Minimum Crew: 4 (one breacher, one driver, two gunmen)
- Cost to conduct: $40,000
- Requirements: guns to deal with Alesaba terrorists within.
- Potential allies: Russian Bratva, Jewish Mob (part of gang war)
- Rewards: all the money and equipment the eastern parts of Alesaba have, greatly weaken Alesaba in the gang war
Although this heist can end a gang war and will only weaken a gang, this heist may have national and perhaps even international political consequences considering the circumstances of white people raiding a mosque and killing Muslims. Consider this heist very, VERY, WISELY. Also do remember that the Russian Bratva is considering using Chechens for a fake-flag terrorist attack on Downtown Phoenix, so time your heist accordingly with the attack.
Musical Instrument Museum
- Minimum Crew: 1
- Cost to conduct: $15,000
- Requirements: tools to disable security systems
- Potential allies: none
- Rewards: all the money in MIM
Smak
- Ukrainian Bratva's front in North Scottsdale
- Minimum Crew: 1
- Cost to conduct: $30,000
- Requirements: some weapons to deal with Polish gangsters
- Potential allies: Russian Bratva
- Rewards: weaken Ukrainian Bratva's hold on North Scottsdale, get all the money, equipment, and intelligence there
Odysea Aquarium
- Minimum Crew: 1
- Cost to conduct: $20,000
- Requirements: tools to disable security systems
- Potential allies: none
- Rewards: all the money in Odysea
Butterfly Wonderland
- Minimum Crew: 1
- Cost to conduct: $5,000
- Requirements: tools to disable security systems
- Potential allies: none
- Rewards: all the money in BW, implying anyone even wants to spend money there.
Lucci Manor
- Minimum Crew: 6 (one breacher, one driver, 3-4 gunmen, 0-1 combat support)
- Cost to conduct: $125,000
- Requirements: lots of weapons, armor, and equipment to fight off the entire Lucci Mafia, armored vehicles for easy evasion
- Potential Allies: Loranzio Mafia, maybe Gambini Mafia (depends on what happens by the time you pick this heist), maybe Romanian Mafia (depends on how the division of the Romanians will occur, and their shifted alliances due to the division), maybe Russian Mafia (depends on if they view the heist as necessary)
- Rewards: Eliminate Lucci Mafia from North Scottsdale and neighboring areas, potentially from the Phoenix area or Arizona entirely. Have all their money, equipment, intelligence; known bases, fronts, and farms in whatever areas they pull out from as a result of the loss of their main HQ available to your gang, your allied gangs, other participant gangs, and/or gangs neighboring the locations.
This heist can end the Crimson Mafia if it fails horribly. This is a huge-risk, huge-reward heist, so consider this EXTREMELY carefully.
BL_ID: 42057
hello. if you happened to come back to this dead forum to re-read my forum games, i.e. The Vigilante, Infinity Tower, Criminal Business (for nostalgia?), you are out of luck. I saved each game to my computer in PDF form. Needless to say, these forum games are probably deleted. However, if you pm me on Discord (Oh shit, he#4107), I might be able to give them to you.
Why?
1. too much references to stuff close IRL friends or family will understand.
2. shit writing
3. a few things in CB prob put me on a list
So yeah.
hello. if you happened to come back to this dead forum to re-read my forum games, i.e. The Vigilante, Infinity Tower, Criminal Business (for nostalgia?), you are out of luck. I saved each game to my computer in PDF form. Needless to say, these forum games are probably deleted. However, if you pm me on Discord (Oh shit, he#4107), I might be able to give them to you.
Why?
1. too much references to stuff close IRL friends or family will understand.
2. shit writing
3. a few things in CB prob put me on a list
So yeah.