Buff the grenade
Started by The Hoff




13 posts in this topic
The Hoff


895 posts 45 threads Joined: Jan 2017
05-26-2017, 04:30 PM -
#1
"Wait, there is a grenade?" People may ask.

Yes there is a grenade, but it's only available in Manoyama.

So I took it, and threw it at full-health warden at practically melee range in order to "kamikaze", but he ended up flying across the pool with 49% health left and me being dead.

I want the grenade buffed to be able to kill a full-health warden from a direct hit, because I want to see kamikazes happen in Mayonez academy.
BL_ID: 42057
sherif
Moderator

153 posts 12 threads Joined: Jan 2017
05-26-2017, 04:38 PM -
#2
It's not supposed to be a very combat-useful weapon but I see where you're coming from judging on how it's difficult to get, maybe it could do an insta kill on warden at closer ranges?
To the town of Agua Fria rode a sherif one fine day
The Hoff


895 posts 45 threads Joined: Jan 2017
05-26-2017, 04:46 PM -
#3
(05-26-2017, 04:38 PM)sherif Wrote: It's not supposed to be a very combat-useful weapon but I see where you're coming from judging on how it's difficult to get, maybe it could do an insta kill on warden at closer ranges?

thats what I am trying to propose
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sherif
Moderator

153 posts 12 threads Joined: Jan 2017
05-26-2017, 04:50 PM -
#4
oh im dumb
To the town of Agua Fria rode a sherif one fine day
Communism
Gay

804 posts 34 threads Joined: Jan 2017
05-26-2017, 08:09 PM -
#5
that was me

also i dont rly think it should be buffed but heck
Я женщина.
The Hoff


895 posts 45 threads Joined: Jan 2017
05-26-2017, 08:11 PM -
#6
(05-26-2017, 08:09 PM)I Wrote: that was me

also i dont rly think it should be buffed but heck

no the warden that flew across the pool was noobs I think
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Ostinyo
Super Admin

380 posts 22 threads Joined: Jan 2017
05-26-2017, 08:49 PM -
#7
Grenades are never supposed to be used at close range lol
The Genghis Khan
Shitposter

689 posts 47 threads Joined: Jan 2017
05-27-2017, 06:53 AM -
#8
the first time i tried it i threw it, but it bounced back to me

i had 9% hp left
hi there
Crown
<><

145 posts 6 threads Joined: Jan 2017
05-28-2017, 12:42 PM -
#9
If you click and hold the charge to time it so it explodes when it gets to your target, it does a decent amount of damage. While I was testing around with it I was able to get a double kill with both people having full health. I don't really think it needs a buff, it's not really meant to be super overpowered either.
The Hoff


895 posts 45 threads Joined: Jan 2017
05-29-2017, 09:33 PM -
#10
(05-28-2017, 12:42 PM)Crown Wrote: If you click and hold the charge to time it so it explodes when it gets to your target, it does a decent amount of damage. While I was testing around with it I was able to get a double kill with both people having full health. I don't really think it needs a buff, it's not really meant to be super overpowered either.

(05-26-2017, 04:30 PM)The Hoff Wrote: So I took it, and threw it at full-health warden at practically melee range (Take note that it was a direct hit so it exploded early) in order to "kamikaze", but he (the warden) ended up flying across the pool with 49% health left and me being dead.

if this happened in real life, there shouldn't be anything left of the warden.

A direct hit in close range doesn't kill the warden when I made the thread. If the grenade was buffed to instakill someone at direct hit (won't instakill by AOE/splash damage, only by main damage), it can reward throwing a grenade from a distance and landing a direct hit, or getting really close, which is a risk as it can get you killed in addition to whoever is directly hit. The buff should encourage the skillful, difficult approach, or the riskier, easy, suicidal approach, while keeping the grenade not too OP in the hands of someone who isn't willing to suicide bomb or a complete noob/unskilled player.

Or atleast that's the idea on paper text
This post was last modified: 05-29-2017, 09:37 PM by The Hoff.
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