08-15-2017, 03:23 AM -
Quote:Posted by Communism - 2 hours agoCommunism runs to his cells and changes outfit to hit prisoner suits.
b, run back to cell and change, but put everything in my cell
He deposits the Fake-low-level-keycard (One use left) ,the Real Low-Level-Keycard, two guard outfits, a pair of sunglasses and a baton.
Quote:Posted by sherif - 4 hours agoSherif cuts the string leading to the alarm.
Hello, yes. B?
He goes without problems to the gold, and alarm didn't raise. Seems that that cable anulled the alarm.
Quote:Then his dream instantly got interrupted by the bell ring.PERK: Sneaky-Be-Like
ADVANTAGES: Instant +1 Intel, you will be less likely being detected and in every powerbox it says you what does every cable do.
DISADVANTAGES: -20% In-Action damage.
Ding ding! It's Rollcall, everyone goes there.
Guards select 2 prisoners for shakedown and they are
Quote:Now it's Breakfast time.PRISONERS SELECTED FOR SHAKEDOWN
No one in the gang.
Also everyone goes to the cafe. Now all of them are re-united in a group. What should they do?
A. Enjoy your breakfast.
B. Custom
EXTRA INFO
Schedule
20:00-8:00 Sleep
8:00-9:00 Rollcall
9:00-10:00 Breakfast
10:00-12:00 Job
12:00-13:00 Lunch
13:00-15:00 Freetime
15:00-18:00 Gym
18:00-19:00 Showers
19:00-20:00 Rollcall
Player Stats & Inventory
Rocket - 6 Intel, 2 strength, 2 speed, 2 stealth.| Armor: Prisoner suit | Weapon: None (fist)
Khan - 10 Charisma,2 strength. | Armor: Prisoner suit | Weapon: None (fist)
David Hasselhoff - 8 strength, 3 speed, 1 charisma. | Armor: Prisoner suit | Weapon: None (fist)
Sherif - Stealth 8, Intel 2, Speed 2. | Armor: Prisoner suit | Weapon: None (fist)
Communism - 9 Intel, 3 Stealth. | Armor: Prisoner suit | Weapon: None (fist)
Player's jobs
Khan: None
David: Plate maker
Rocket: Janitor
Communism: Mailman
Sherif: None
Player's Perks
Khan: Sacrificial (2 rolls but -10% health)
David: Bodyguard (+50% health and +25% damage but +20% chance to be targetted)
Rocket: Dodge (+10% Dodge every speed point but -25% health)
Communism: Trigger Finger (Faster gun interaction but +25% damage when accidentaly hurting teammates)
Sherif: Sneaky-Be-Like (Can see what cables do, and be less likely detected. But -20% In-Action damage.)
Player's Skills (COMING SOON)
Khan: None
David: None
Rocket: None
Communism: None
Sherif: None
Quote:Posted by The Hoff - 8 hours agoAlso Dialogue Speech and Cell Shakedown Selection counts. Plus it's roll 10.
EDIT: just wanted to say that Khan got fucked over since theres no dice rolls
This post was last modified: 08-15-2017, 03:24 AM by Skeletal¹²³™.
Edit Reason: Fix