08-14-2017, 02:35 AM -
Communism takes all the stuff, then hides the knocked out (fake) guard at a good spot.
He reads the contract.
Quote:He learned that he actually wanted to help him a bit; Welp.CONTRACT: Free Communism
I'm offering to everyone a job; To let Communism escape and help him.
Reward will be $2500.
Quote:It's gonna be 8AM in 10 minutes, what should he do?PERK: Trigger Finger
ADVANTAGES: Can reload, aim and fire more quickly.
DISADVANTAGES: Deal +50% damage by accidentally hurting your teammates.
A. Prepare to dress prisoner uniform and run to rollcall.
B. Custom
Quote:Posted by The Genghis Khan - Yesterday, 13:44Khan offered to sacrifice.
time to sacrifice
The leader says
"Very well, come here."
Khan comes and he pulls out a syringe. He withdraws blood.
Leader says that he can go back in his spot.
Quote:PERK: Sacrificial
ADVANTAGES: You can roll 2 times (the best one will be choosen)
DISADVANTAGES: -15% Health
Quote:Posted by The Hoff - Yesterday, 17:44Hoff gets the normal teacher.
get the normal teacher. Im strong enough to not HAVE TO put up with the angry teacher's shit because I have to take his class for being too weak
He actually learned how to protect someone else, also with pratices he also made highered his health.
Quote:PERK: Bodyguard
ADVANTAGES: +50% Health and +25% Damage
DISADVANTAGES: You more likely are being targetted by enemies (+20%)
Quote:Posted by Rocket - Yesterday, 18:40Rocket learns how to dodge.
A. LEARN HOW TO DODGE
He obviously learned how to dodge, also he became more fast. Unfortunately his health somewhat lowered.
Quote:PERK DECK: Dodge
ADVANTAGES: +10% Chance to dodge every Speed point AND +1 Extra speed point.
DISADVANTAGES: -25% Health.
Quote:Posted by sherif - Yesterday, 17:47Sherif avoids the laser, goes to circuit box. And there are 3 cables.
I choose A
Red one, that it seems leading to a room.
Blue one, that it seems leading to the alarm.
And the yellow one that it seems leading to the gold.
Which one should he cut?
A. Red one
B. Blue one
C. Yellow one
Also for everyone else that has no choice wait. It will be rollcall soon.
EXTRA INFO
Schedule
20:00-8:00 Sleep
8:00-9:00 Rollcall
9:00-10:00 Breakfast
10:00-12:00 Job
12:00-13:00 Lunch
13:00-15:00 Freetime
15:00-18:00 Gym
18:00-19:00 Showers
19:00-20:00 Rollcall
Player Stats & Inventory
Rocket - 6 Intel, 2 strength, 2 (3) speed, 2 stealth.| Armor: Prisoner suit | Weapon: None (fist)
Khan - 10 Charisma,2 strength. | Armor: Prisoner suit | Weapon: None (fist)
David Hasselhoff - 8 strength, 3 (4) speed, 1 charisma. | Armor: Prisoner suit | Weapon: None (fist)
Sherif - Stealth 8, Intel 2, Speed 2. | Armor: Prisoner suit | Weapon: None (fist)
Communism - 9 Intel, 3 Stealth. | Armor: Guard outfit | Weapon: Baton
Player's jobs
Khan: None
David: Plate maker
Rocket: Janitor
Communism: Mailman
Sherif: None
Player's Perks
Khan: Sacrificial (2 rolls but -10% health)
David: Bodyguard (+50% health and +25% damage but +20% chance to be targetted)
Rocket: Dodge (+10% Dodge every speed point but -25% health)
Communism: Trigger Finger (Faster gun interaction but +25% damage when accidentaly hurting teammates)
Sherif: None yet (you will have one very soon)
Player's Skills (COMING SOON)
Khan: None
David: None
Rocket: None
Communism: None
Sherif: None
Khan: Sacrificial (2 rolls but -10% health)
David: Bodyguard (+50% health and +25% damage but +20% chance to be targetted)
Rocket: Dodge (+10% Dodge every speed point but -25% health)
Communism: Trigger Finger (Faster gun interaction but +25% damage when accidentaly hurting teammates)
Sherif: None yet (you will have one very soon)
Player's Skills (COMING SOON)
Khan: None
David: None
Rocket: None
Communism: None
Sherif: None
Thank you for understanding why we did this and we hope to see all of you following the rules to keep this place a very safe environment.
-Gauche