Map Making Guidelines - Printable Version +- Jailbreak (https://draked.me/forum) +-- Forum: Jailbreak (https://draked.me/forum/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://draked.me/forum/forumdisplay.php?fid=3) +--- Thread: Map Making Guidelines (/showthread.php?tid=67) |
Map Making Guidelines - Visolator - 01-26-2017 Make a map for the server! You can create a map in singleplayer/internet and then send us the .bls after you are finished. Server Setup Download the server's bricks here. Server's colorset is Trueno's Original Colorset. Events: VCE and setPlayerTransform. Do NOT use addItem Update 4/19/17: Download a Blockland installation specifically for Jailbreak here. For more information view the announcement thread. Do not waste your time building a map unless you are really good at it. If the map is not as good or better than the maps currently on the server it will not be accepted. I do not want to waste anyone's time so please be sure you are up to the task. Map Guidelines
I've made some fake Jailbreak events to aid you in your maps here You should use these fake events so they are loaded on Jailbreak. I highly recommend using the input events if you don't want a certain team using the buttons. Events - Inputs onActivateGuard - Guards/Warden can only activate the brick onActivateWarden - Warden can only activate the brick onActivatePrisoner - Prisoners can only activate the brick Events - Player log - String -> Example: "activated falling tiles" -- This just puts stuff in the logging, makes it easier for us to find out who activates what + Use this on cell doors, games, etc. SetInHoloDeck - Bool (true/false) + Only use this event if you plant to make a holodeck. This is an advanced event using zones, please only use this if you know what you are doing. Events - Brick setPrisonerOutfits - list: normal, split + Simply splits the prisoners into 2 teams, or unsplits them. triggerEnterZone - For holodeck events (1 or 0) + Only use this event if you plant to make a holodeck. This is an advanced event using zones, please only use this if you know what you are doing. activateBrick - Simply calls onActivate based on who is processing the event (such as doing onPlayerTouch) setPlayerCollision - Bool (true/false) + Force sets player collision, I recommend having this activated with onActivateGuard or onActivateWarden RE: Map Making Guidelines - Hay.Wire - 05-27-2017 (01-26-2017, 08:35 PM)Visolator Wrote: does that mean i HAVE to keep it under 100,000 bricks or is the max higher? RE: Map Making Guidelines - Ostinyo - 05-27-2017 It's a guideline since we don't want people with low-end computers experiencing poor framerates. Manoyama is around 110,000 bricks. RE: Map Making Guidelines - Visolator - 06-17-2017 thanks ost for making my post pretty <3 RE: Map Making Guidelines - Ostinyo - 06-17-2017 (06-17-2017, 02:29 AM)Visolator Wrote: thanks ost for making my post pretty <3 np but that was 2 months ago lol |